Thread:Mooneffects/@comment-43772513-20191102022736/@comment-37529955-20191111180427

Timberdash wrote: Oof I have something on how to manage powerful characters here for you:

Powerful characters are ussually what you have the first time you make a character. They are hard to use. To get rid of their no-weaknesses just give them weaknesses. Make them not the hardest thing in the world to fight. My first character with any actual powers/abilities was a WoF experiment with four heads, each of them control a different element. Then I decided that they can all control the body, so battles are difficult because they’ll reflexively try to move, only to have a different head try to move at the same time, and they’ll end up in a seizure-like thing for a moment, until they stop trying to move. That’s kinda their main weakness, because the other ones are semi-exclusive to each head, like Cyra (ice controller) is part IceWing, so she isn’t fazed by bright lights when they would blind the other heads.